Su kodu ENG15 kaina tik 66,89 €
78,69 €
The Elusive Shift
The Elusive Shift
66,89 €
78,69 €
  • Išsiųsime per 10–14 d.d.
How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre. When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive…
66.89 2025-06-08 23:59:00
  • Autorius: Jon Peterson
  • Leidėjas
  • ISBN-10 : 0262544903
  • ISBN-13 : 9780262544900
  • Formatas: 15.2 x 22.6 x 2.8 cm, minkšti viršeliai
  • Kalba: Anglų
  • Extra -15 % nuolaida šiai knygai su kodu: ENG15

The Elusive Shift + nemokamas atvežimas! | Jon Peterson | knygos.lt

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How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

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66,89 €
78,69 €
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How the early Dungeons & Dragons community grappled with the nature of role-playing games, theorizing a new game genre.

When Dungeon & Dragons made its debut in the mid-1970s, followed shortly thereafter by other, similar tabletop games, it sparked a renaissance in game design and critical thinking about games. D&D is now popularly considered to be the first role-playing game. But in the original rules, the term role-playing is nowhere to be found; D&D was marketed as a war game. In The Elusive Shift, Jon Peterson describes how players and scholars in the D&D community began to apply the term to D&D and similar games--and by doing so, established a new genre of games.

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