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Finland's amazing success story as a small nation of game studios hasn't gone unnoticed. But who are the game designers behind hit games such as Angry Birds, Hay Day, Boom Beach, Best Fiends, Max Payne and Cities: Skylines?
Today Finland is recognized internationally as a power nation among game developers - punching well above its weight, when it comes to gaming successes. The capital Helsinki alone has over 50 game studios and more are popping up monthly!
Game industry insiders Konsta Klemetti and Harro Grönberg decipher the secret sauce of Finnish game design by interviewing eleven award-winning, fearless designers from the cool North to talk about the best practices in engaging players and how they avoid the common pitfalls of game design. Their tips and ideas will come in handy for anyone looking to learn how to create video games for any platform.
These game designers talk about their design philosophy, how to engage gamers and what makes a great game designer. The book has beautiful black and white portraits of the interviewees and also plenty of game screenshots plus some never before seen sketches from the designers.
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Finland's amazing success story as a small nation of game studios hasn't gone unnoticed. But who are the game designers behind hit games such as Angry Birds, Hay Day, Boom Beach, Best Fiends, Max Payne and Cities: Skylines?
Today Finland is recognized internationally as a power nation among game developers - punching well above its weight, when it comes to gaming successes. The capital Helsinki alone has over 50 game studios and more are popping up monthly!
Game industry insiders Konsta Klemetti and Harro Grönberg decipher the secret sauce of Finnish game design by interviewing eleven award-winning, fearless designers from the cool North to talk about the best practices in engaging players and how they avoid the common pitfalls of game design. Their tips and ideas will come in handy for anyone looking to learn how to create video games for any platform.
These game designers talk about their design philosophy, how to engage gamers and what makes a great game designer. The book has beautiful black and white portraits of the interviewees and also plenty of game screenshots plus some never before seen sketches from the designers.
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