72,52 €
96,69 €
-25% su kodu: ENG25
The Play Versus Story Divide in Game Studies
The Play Versus Story Divide in Game Studies
72,52
96,69 €
  • Išsiųsime per 10–14 d.d.
Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously ""never happened."" This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader…
  • Leidėjas:
  • ISBN-10: 0786497238
  • ISBN-13: 9780786497232
  • Formatas: 15 x 22.9 x 1.5 cm, minkšti viršeliai
  • Kalba: Anglų
  • Extra -25 % nuolaida šiai knygai su kodu: ENG25

The Play Versus Story Divide in Game Studies (el. knyga) (skaityta knyga) | knygos.lt

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Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously ""never happened."" This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader history while applying notions of play and story to recent games in an attempt to propel serious analysis.

EXTRA 25 % nuolaida su kodu: ENG25

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  • Leidėjas:
  • ISBN-10: 0786497238
  • ISBN-13: 9780786497232
  • Formatas: 15 x 22.9 x 1.5 cm, minkšti viršeliai
  • Kalba: Anglų Anglų

Since the emergence of digital game studies, a number of debates have engaged scholars. The debate between ludic (play) and narrative (story) paradigms remains the one that famously ""never happened."" This collection of new essays critically frames that debate and urges game scholars to consider it central to the field. The essayists examine various digital games, assessing the applicability of play-versus-narrative approaches or considering the failure of each. The essays reflect the broader history while applying notions of play and story to recent games in an attempt to propel serious analysis.

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