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Moves in Mind
Moves in Mind
Knygos.lt klubas Knygos.lt nariams
110,31 €
-30%
Įprastai
157,59 €
  • Išsiųsime per 12–18 d.d.
Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotio…
  • Leidėjas:
  • ISBN-10: 041565565X
  • ISBN-13: 9780415655651
  • Formatas: 15.6 x 23.4 x 1.5 cm, minkšti viršeliai
  • Kalba: Anglų

Moves in Mind (el. knyga) (skaityta knyga) | Fernand Gobet | knygos.lt

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Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificial intelligence aiming at developing computers playing board games, and critically discusses how current theories of expertise fare with board games. Finally, it shows that the information provided by board game research, both data and theories, have a wider relevance for the understanding of human psychology in general.

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  • Autorius: Fernand Gobet
  • Leidėjas:
  • ISBN-10: 041565565X
  • ISBN-13: 9780415655651
  • Formatas: 15.6 x 23.4 x 1.5 cm, minkšti viršeliai
  • Kalba: Anglų

Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificial intelligence aiming at developing computers playing board games, and critically discusses how current theories of expertise fare with board games. Finally, it shows that the information provided by board game research, both data and theories, have a wider relevance for the understanding of human psychology in general.

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