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Modeling Software with Finite State Machines
Modeling Software with Finite State Machines
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Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. This book discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples…

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Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. This book discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines.

This volume describes a coherent and well-tested framework for generating reliable software for even the most complex tasks. The authors demonstrate that the established practice of using a specification as a basis for coding is wrong. Divided into three parts, this book opens by delivering the authors' expert opinions on software, covering the evolution of development as well as costs, methods, programmers, and the development cycle. The remaining two parts encourage the use of state machines: promoting the virtual finite state machine (Vfsm) method and the StateWORKS development tools.
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Modeling Software with Finite State Machines: A Practical Approach explains how to apply finite state machines to software development. It provides a critical analysis of using finite state machines as a foundation for executable specifications to reduce software development effort and improve quality. This book discusses the design of a state machine and of a system of state machines. It also presents a detailed analysis of development issues relating to behavior modeling with design examples and design rules for using finite state machines.

This volume describes a coherent and well-tested framework for generating reliable software for even the most complex tasks. The authors demonstrate that the established practice of using a specification as a basis for coding is wrong. Divided into three parts, this book opens by delivering the authors' expert opinions on software, covering the evolution of development as well as costs, methods, programmers, and the development cycle. The remaining two parts encourage the use of state machines: promoting the virtual finite state machine (Vfsm) method and the StateWORKS development tools.

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