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Maya Programming with Python Cookbook
Maya Programming with Python Cookbook
Knygos.lt klubas Knygos.lt nariams
67,12 €
-30%
Įprastai
95,89 €
  • Išsiųsime per 12–18 d.d.
Troubleshoot your Maya workflows with hands-on Python scripting recipesKey Features: Improve your modelling skills and reduce your scripting problems using Python in MayaLearn to communicate with web applications using Python for easier team developmentA quick and practical answer to every problem you can have whilst scripting in Maya with PythonBook Description: Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. T…
  • Leidėjas:
  • ISBN-10: 1785283987
  • ISBN-13: 9781785283987
  • Formatas: 19.1 x 23.5 x 1.4 cm, minkšti viršeliai
  • Kalba: Anglų

Maya Programming with Python Cookbook (el. knyga) (skaityta knyga) | knygos.lt

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Troubleshoot your Maya workflows with hands-on Python scripting recipes


Key Features:

  • Improve your modelling skills and reduce your scripting problems using Python in Maya
  • Learn to communicate with web applications using Python for easier team development
  • A quick and practical answer to every problem you can have whilst scripting in Maya with Python


Book Description:

Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.


What You Will Learn:

  • Find out how to use Python scripting to automate tedious tasks
  • Create functional user interfaces to make scripts easy to share with others
  • Add new functionality to Maya via the power of scripting
  • Import and export arbitrary data into and out of Maya
  • Improve your workflow, and that of your team
  • Create custom create custom controls to make rigs that are easy to work with
  • Implement a system to render 3D assets for isometric games
  • Use script jobs to trigger actions automatically in response to user interaction
  • Open a command port to allow other applications to communicate with Maya


Who this book is for:

This book is for Python developers who have just started scripting with Maya.


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  • Autorius: Adrian Herbez
  • Leidėjas:
  • ISBN-10: 1785283987
  • ISBN-13: 9781785283987
  • Formatas: 19.1 x 23.5 x 1.4 cm, minkšti viršeliai
  • Kalba: Anglų

Troubleshoot your Maya workflows with hands-on Python scripting recipes


Key Features:

  • Improve your modelling skills and reduce your scripting problems using Python in Maya
  • Learn to communicate with web applications using Python for easier team development
  • A quick and practical answer to every problem you can have whilst scripting in Maya with Python


Book Description:

Maya is a 3D graphics and animation software, used to develop interactive 3D applications and games with stupendous visual effects. The Maya Programming with Python Cookbook is all about creating fast, powerful automation systems with minimum coding using Maya Python. With the help of insightful and essential recipes, this book will help you improve your modelling skills. Expand your development options and overcome scripting problems encountered whilst developing code in Maya. Right from the beginning, get solutions to complex development concerns faced when implementing as parts of build.


What You Will Learn:

  • Find out how to use Python scripting to automate tedious tasks
  • Create functional user interfaces to make scripts easy to share with others
  • Add new functionality to Maya via the power of scripting
  • Import and export arbitrary data into and out of Maya
  • Improve your workflow, and that of your team
  • Create custom create custom controls to make rigs that are easy to work with
  • Implement a system to render 3D assets for isometric games
  • Use script jobs to trigger actions automatically in response to user interaction
  • Open a command port to allow other applications to communicate with Maya


Who this book is for:

This book is for Python developers who have just started scripting with Maya.


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