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Learn to Implement Games with Code
Learn to Implement Games with Code
Knygos.lt klubas Knygos.lt nariams
114,23 €
-30%
Įprastai
163,19 €
  • Išsiųsime per 12–18 d.d.
Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game…
  • Leidėjas:
  • Metai: 2016
  • Puslapiai: 355
  • ISBN-10: 1498753388
  • ISBN-13: 9781498753388
  • Formatas: 15.5 x 23.1 x 2.3 cm, minkšti viršeliai
  • Kalba: Anglų

Learn to Implement Games with Code (el. knyga) (skaityta knyga) | knygos.lt

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Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

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  • Autorius: John M Quick
  • Leidėjas:
  • Metai: 2016
  • Puslapiai: 355
  • ISBN-10: 1498753388
  • ISBN-13: 9781498753388
  • Formatas: 15.5 x 23.1 x 2.3 cm, minkšti viršeliai
  • Kalba: Anglų

Game development is one of the most rewarding crafts of modern times. Not only is making games a wonderful lifelong hobby, but employment opportunities exist at many levels. Learn to Implement Games with Code guides you through the development process as you put together a release-ready game. It is written in a friendly and conversational tone, which is suitable for a wide audience of aspiring game developers, such as yourself. You will gain practical, hands-on experience with implementing game components using code. Gradually, you will build a complete game that you can be proud of. After finishing this book, you will be prepared to start making games of your very own design.

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