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Knights Club: The Alliance of Dragons
Knights Club: The Alliance of Dragons
Knygos.lt klubas Knygos.lt nariams
9,35 €
-35%
Įprastai
14,39 €
  • Išsiųsime per 12–18 d.d.
Find items, encounter foes, and solve puzzles in this middle-grade graphic novel that you can play just like a role-playing game. You've been training to be a valiant knight, and now the prince of Nekashu needs your help--the princess of the Orcs has been taken by a band of Vikings! Solve riddles, traverse mountains, and fight giants and dragons to reach the princess and bring her home safely. Your success depends on your choices alone, because the hero is you! HERE'S HOW TO PLAY: - To begin yo…
  • Leidėjas:
  • ISBN-10: 1683691954
  • ISBN-13: 9781683691952
  • Formatas: 14.5 x 20.8 x 1 cm, minkšti viršeliai
  • Kalba: Anglų

Knights Club: The Alliance of Dragons (el. knyga) (skaityta knyga) | knygos.lt

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Find items, encounter foes, and solve puzzles in this middle-grade graphic novel that you can play just like a role-playing game.

You've been training to be a valiant knight, and now the prince of Nekashu needs your help--the princess of the Orcs has been taken by a band of Vikings! Solve riddles, traverse mountains, and fight giants and dragons to reach the princess and bring her home safely. Your success depends on your choices alone, because the hero is you!

HERE'S HOW TO PLAY:
- To begin your quest, select your character.
- Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
- Solve puzzles, collect supplies, and defeat enemies in your quest for success.
- If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.

Remember, this is no ordinary comic book--what happens next is up to you!
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  • Autorius: Shuky
  • Leidėjas:
  • ISBN-10: 1683691954
  • ISBN-13: 9781683691952
  • Formatas: 14.5 x 20.8 x 1 cm, minkšti viršeliai
  • Kalba: Anglų

Find items, encounter foes, and solve puzzles in this middle-grade graphic novel that you can play just like a role-playing game.

You've been training to be a valiant knight, and now the prince of Nekashu needs your help--the princess of the Orcs has been taken by a band of Vikings! Solve riddles, traverse mountains, and fight giants and dragons to reach the princess and bring her home safely. Your success depends on your choices alone, because the hero is you!

HERE'S HOW TO PLAY:
- To begin your quest, select your character.
- Numbers are hidden in every panel. Decide where you want to go next, and then flip to the panel with the matching number.
- Solve puzzles, collect supplies, and defeat enemies in your quest for success.
- If your mission fails, just start again at the beginning! You can play the book over and over again, making different choices every time.

Remember, this is no ordinary comic book--what happens next is up to you!

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