Knygos.lt klubas Knygos.lt nariams
126,48 €
-30%
Įprastai
180,69 €
Artificial Intelligence for Computer Games
Artificial Intelligence for Computer Games
Knygos.lt klubas Knygos.lt nariams
126,48 €
-30%
Įprastai
180,69 €
  • Išsiųsime per 12–18 d.d.
Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. F…
  • Leidėjas:
  • ISBN-10: 0367446561
  • ISBN-13: 9780367446567
  • Formatas: 15.2 x 22.9 x 0.9 cm, minkšti viršeliai
  • Kalba: Anglų

Artificial Intelligence for Computer Games (el. knyga) (skaityta knyga) | knygos.lt

Atsiliepimai

(3.12 Goodreads įvertinimas)

Aprašymas

Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.

Knygos.lt klubas
Knygos.lt nariams
126,48 €
-30%
Įprastai
180,69 €
Kaina registruotiems pirkėjams
Prisijunkite ir už šią prekę
gausite 1,81 Knygų Eurų!?
Išsiųsime per 12–18 d.d.
Įsigykite dovanų kuponą
Daugiau
  • Autorius: John David Funge
  • Leidėjas:
  • ISBN-10: 0367446561
  • ISBN-13: 9780367446567
  • Formatas: 15.2 x 22.9 x 0.9 cm, minkšti viršeliai
  • Kalba: Anglų

Learn to make games that are more fun and engaging! Building on fundamental principles of Artificial Intelligence, Funge explains how to create Non-Player Characters (NPCs) with progressively more sophisticated capabilities. Starting with the basic capability of acting in the game world, the book explains how to develop NPCs who can perceive, remember what they perceive, and then continue in the game play to think about the effects of possible actions, and finally learn from their experience. Funge considers the system architecture and explains how to implement potential behaviors (both reactive and deliberate) for intelligent and responsive NPCs allowing for games that are more fun and engaging. Emphasizing enduring design principles, Funge covers the basics of Game AI and provides a clear, easy to read introduction that beginning programmers and game designers will enjoy.

Atsiliepimai

  • Atsiliepimų nėra
0 pirkėjai įvertino šią prekę.
5
0%
4
0%
3
0%
2
0%
1
0%
(rodomas nebus)