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Short Sims: A Game Changer is the definitive guide to creating simple, highly efficient educational simulations for the next generation of learners.
Interactivity is the key to effective educational media in schools, corporations, the military, and government. And through this Short Sims methodology, interactive content is now no harder to produce than traditional linear content.
This essential book guides anyone through the steps of quickly creating highly engaging and responsive content. The process combines Aldrich's decades of research and implementations with leading organizations (including Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, Microsoft, Education Testing Services, Center for Army Leadership, Department of State) with new tools that have just emerged.
And the same Short Sim methodology can be applied to assessment, virtual reality, journalism, and complex educational simulations, and help in the planning of computer games.
Key Features
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Atsiuntimas po užsakymo akimirksniu! Skirta skaitymui tik kompiuteryje, planšetėje ar kitame elektroniniame įrenginyje.
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Mažiausia kaina per 30 dienų: 126,19 €
Mažiausia kaina užfiksuota: 2026-06-16 00:37:05
Short Sims: A Game Changer is the definitive guide to creating simple, highly efficient educational simulations for the next generation of learners.
Interactivity is the key to effective educational media in schools, corporations, the military, and government. And through this Short Sims methodology, interactive content is now no harder to produce than traditional linear content.
This essential book guides anyone through the steps of quickly creating highly engaging and responsive content. The process combines Aldrich's decades of research and implementations with leading organizations (including Bill & Melinda Gates Foundation, Harvard Business School Publishing, Visa, Microsoft, Education Testing Services, Center for Army Leadership, Department of State) with new tools that have just emerged.
And the same Short Sim methodology can be applied to assessment, virtual reality, journalism, and complex educational simulations, and help in the planning of computer games.
Key Features
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