28,89 €
Playing to Win
Playing to Win
  • Išparduota
Playing to Win
Playing to Win
El. knyga:
28,89 €
In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football,…
  • Leidėjas:
  • Metai: 2015
  • Puslapiai: 252
  • ISBN: 9780253015051
  • ISBN-10: 0253015057
  • ISBN-13: 9780253015051
  • Formatas: ePub
  • Kalba: Anglų

Playing to Win (el. knyga) (skaityta knyga) | knygos.lt

Atsiliepimai

(4.00 Goodreads įvertinimas)

Formatai:

28,89 € El. knyga

Aprašymas

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.

28,89 €
Prisijunkite ir už šią prekę
gausite
0,29 Knygų Eurų! ?

Elektroninė knyga:
Atsiuntimas po užsakymo akimirksniu! Skirta skaitymui tik kompiuteryje, planšetėje ar kitame elektroniniame įrenginyje.

Mažiausia kaina per 30 dienų: 28,89 €

Mažiausia kaina užfiksuota: Kaina nesikeitė

  • Leidėjas:
  • Metai: 2015
  • Puslapiai: 252
  • ISBN: 9780253015051
  • ISBN-10: 0253015057
  • ISBN-13: 9780253015051
  • Formatas: ePub
  • Kalba: Anglų

In this era of big media franchises, sports branding has crossed platforms, so that the sport, its television broadcast, and its replication in an electronic game are packaged and promoted as part of the same fan experience. Editors Robert Alan Brookey and Thomas P. Oates trace this development back to the unexpected success of Atari's Pong in the 1970s, which provoked a flood of sport simulation games that have had an impact on every sector of the electronic game market. From golf to football, basketball to step aerobics, electronic sports games are as familiar in the American household as the televised sporting events they simulate. This book explores the points of convergence at which gaming and sports culture merge.

Atsiliepimai

  • Atsiliepimų nėra
0 pirkėjai įvertino šią prekę.
5
0%
4
0%
3
0%
2
0%
1
0%
(rodomas nebus)
× Akcija + knyga už 1ct